Files
yinmeng-ios/xplan-ios/Main/Home/View/XPHomeLittleGameViewController.m
2022-04-01 15:01:35 +08:00

223 lines
7.5 KiB
Objective-C

//
// XPHomeLittleGameViewController.m
// xplan-ios
//
// Created by 冯硕 on 2022/3/24.
//
#import "XPHomeLittleGameViewController.h"
///Third
#import <Masonry/Masonry.h>
#import <MJRefresh/MJRefresh.h>
///Tool
#import "ThemeColor.h"
#import "UIImage+Utils.h"
///Model
#import "HomeLittleGameRoomModel.h"
///View
#import "XPHomeLittleGameTableViewCell.h"
#import "XPHomeListEmptyTableViewCell.h"
///P
#import "XPHomeLittleGamePesenter.h"
#import "XPHomeLittleGameProtocol.h"
#import "XPRoomViewController.h"
@interface XPHomeLittleGameViewController ()<UITableViewDelegate, UITableViewDataSource, XPHomeLittleGameProtocol>
///列表
@property (nonatomic,strong) UITableView *tableView;
///快速匹配
@property (nonatomic,strong) UIButton *matchButton;
@property (nonatomic,strong) NSMutableArray *datasource;
@property (nonatomic,assign) int page;
@property (nonatomic,assign) BOOL hasNoMoreData;
@end
@implementation XPHomeLittleGameViewController
- (BOOL)isHiddenNavBar {
return YES;
}
- (XPHomeLittleGamePesenter *)createPresenter {
return [[XPHomeLittleGamePesenter alloc] init];;
}
- (void)viewDidLoad {
[super viewDidLoad];
[self initHeaderAndFooterRrfresh];
[self initSubViews];
[self initSubViewConstraints];
}
#pragma mark - Private Method
- (void)initSubViews {
[self.view addSubview:self.tableView];
[self.view addSubview:self.matchButton];
}
- (void)initSubViewConstraints {
[self.tableView mas_makeConstraints:^(MASConstraintMaker *make) {
make.edges.mas_equalTo(self.view);
}];
[self.matchButton mas_makeConstraints:^(MASConstraintMaker *make) {
make.size.mas_equalTo(CGSizeMake(118, 40));
make.right.mas_equalTo(self.view).offset(-5);
make.bottom.mas_equalTo(self.view).offset(-20);
}];
}
- (void)initHeaderAndFooterRrfresh {
MJRefreshNormalHeader *header = [MJRefreshNormalHeader headerWithRefreshingTarget:self refreshingAction:@selector(headerRefresh)];
header.stateLabel.font = [UIFont systemFontOfSize:10.0];
header.lastUpdatedTimeLabel.font = [UIFont systemFontOfSize:10.0];
header.stateLabel.textColor = [ThemeColor secondTextColor];
header.lastUpdatedTimeLabel.textColor = [ThemeColor secondTextColor];
self.tableView.mj_header = header;
MJRefreshBackNormalFooter *footer = [MJRefreshBackNormalFooter footerWithRefreshingTarget:self refreshingAction:@selector(footerRefresh)];
footer.stateLabel.textColor = [ThemeColor secondTextColor];
footer.stateLabel.font = [UIFont systemFontOfSize:10.0];
self.tableView.mj_footer = footer;
[self headerRefresh];
}
#pragma mark - 刷新的fangfa
- (void)headerRefresh {
self.page = 1;
[self.presenter getHomeLittleGameRoomList:self.page pageSize:20 state:0];
}
- (void)footerRefresh {
if (self.hasNoMoreData) {
[self showErrorToast:@"没有更多房间了"];
[self.tableView.mj_footer endRefreshing];
return;
}
self.page++;
[self.presenter getHomeLittleGameRoomList:self.page pageSize:20 state:1];
}
#pragma mark - UITableViewDelegate And UITableViewDataSource
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
return self.datasource.count > 0 ? self.datasource.count : 1;
}
- (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath {
return self.datasource.count > 0 ? 106 : 500;
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
if (self.datasource.count > 0) {
XPHomeLittleGameTableViewCell * cell = [tableView dequeueReusableCellWithIdentifier:NSStringFromClass([XPHomeLittleGameTableViewCell class])];
if (cell == nil) {
cell = [[XPHomeLittleGameTableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:NSStringFromClass([XPHomeLittleGameTableViewCell class])];
}
cell.gameInfo = [self.datasource objectAtIndex:indexPath.row];
return cell;
}
XPHomeListEmptyTableViewCell * cell = [tableView dequeueReusableCellWithIdentifier:NSStringFromClass([XPHomeListEmptyTableViewCell class])];
if (cell == nil) {
cell = [[XPHomeListEmptyTableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:NSStringFromClass([XPHomeListEmptyTableViewCell class])];
}
return cell;
}
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
[tableView deselectRowAtIndexPath:indexPath animated:YES];
if (self.datasource.count > 0) {
HomeLittleGameRoomModel * gameInfo = [self.datasource objectAtIndex:indexPath.row];
if (gameInfo.uid.length > 0) {
[XPRoomViewController openRoom:gameInfo.uid viewController:self];
}
}
}
#pragma mark - XPHomeLittleGameProtocol
- (void)quickMatchLittleGameRoomSuccess:(NSString *)uid {
if (uid.length > 0) {
[XPRoomViewController openRoom:uid viewController:self];
}
}
- (void)getHomeLittleGameRoomListSuccess:(NSArray *)array state:(int)state {
if (state == 0) {
self.hasNoMoreData = NO;
[self.datasource removeAllObjects];
[self.tableView.mj_header endRefreshing];
} else {
[self.tableView.mj_footer endRefreshing];
}
if (array.count > 0) {
self.hasNoMoreData = NO;
[self.datasource addObjectsFromArray:array];
} else {
self.hasNoMoreData = YES;
}
[self.tableView reloadData];
}
- (void)getHomeLittleGameRoomListFail:(NSString *)message state:(int)state {
if (state) {
[self.tableView.mj_header endRefreshing];
} else {
[self.tableView.mj_footer endRefreshing];
}
}
#pragma mark - JXCategoryListContentViewDelegate
- (UIView *)listView {
return self.view;
}
#pragma mark - Event Response
- (void)matchButtonAction:(UIButton *)sender {
[self.presenter quickMatchLittleGameRoom];
}
#pragma mark - Getters And Setters
- (UITableView *)tableView {
if (!_tableView) {
_tableView = [[UITableView alloc] initWithFrame:CGRectZero style:UITableViewStylePlain];
_tableView.delegate = self;
_tableView.dataSource = self;
_tableView.tableFooterView = [UIView new];
_tableView.separatorStyle = UITableViewCellSeparatorStyleNone;
_tableView.backgroundColor = [UIColor clearColor];
if (@available(iOS 11.0, *)) {
_tableView.contentInsetAdjustmentBehavior = UIScrollViewContentInsetAdjustmentNever;
}
[_tableView registerClass:[XPHomeLittleGameTableViewCell class] forCellReuseIdentifier:NSStringFromClass([XPHomeLittleGameTableViewCell class])];
[_tableView registerClass:[XPHomeListEmptyTableViewCell class] forCellReuseIdentifier:NSStringFromClass([XPHomeListEmptyTableViewCell class])];
}
return _tableView;
}
- (UIButton *)matchButton {
if (!_matchButton) {
_matchButton = [UIButton buttonWithType:UIButtonTypeCustom];
[_matchButton setTitle:@"快速匹配" forState:UIControlStateNormal];
[_matchButton setImage:[UIImage imageNamed:@"home_party_little_game_match"] forState:UIControlStateNormal];
[_matchButton setTitleColor:[UIColor whiteColor] forState:UIControlStateNormal];
_matchButton.titleLabel.font = [UIFont systemFontOfSize:16];
[_matchButton setBackgroundImage:[UIImage gradientColorImageFromColors:@[[ThemeColor confirmButtonGradientStartColor], [ThemeColor confirmButtonGradientEndColor]] gradientType:GradientTypeLeftToRight imgSize:CGSizeMake(10, 10)] forState:UIControlStateNormal];
_matchButton.layer.masksToBounds = YES;
_matchButton.layer.cornerRadius = 20;
_matchButton.layer.shadowOffset = CGSizeMake(4, 4);
_matchButton.layer.shadowColor = UIColorRGBAlpha(0xFFAC38, 0.3).CGColor;
_matchButton.layer.opacity = 1;
[_matchButton addTarget:self action:@selector(matchButtonAction:) forControlEvents:UIControlEventTouchUpInside];
}
return _matchButton;
}
- (NSMutableArray *)datasource {
if (!_datasource) {
_datasource = [NSMutableArray array];
}
return _datasource;
}
@end