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+ defaultConfigurationIsVisible = 0; + defaultConfigurationName = Release; + }; +/* End XCConfigurationList section */ + }; + rootObject = 8C4D53442AFD4CF600238AE6 /* Project object */; +} diff --git a/yinmeng-ios/yinmeng-ios.xcodeproj/project.xcworkspace/contents.xcworkspacedata b/yinmeng-ios/yinmeng-ios.xcodeproj/project.xcworkspace/contents.xcworkspacedata new file mode 100644 index 0000000..919434a --- /dev/null +++ b/yinmeng-ios/yinmeng-ios.xcodeproj/project.xcworkspace/contents.xcworkspacedata @@ -0,0 +1,7 @@ + + + + + diff --git a/yinmeng-ios/yinmeng-ios.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist b/yinmeng-ios/yinmeng-ios.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist new file mode 100644 index 0000000..18d9810 --- /dev/null +++ b/yinmeng-ios/yinmeng-ios.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist @@ -0,0 +1,8 @@ + + + + + IDEDidComputeMac32BitWarning + + + diff --git a/yinmeng-ios/yinmeng-ios.xcodeproj/project.xcworkspace/xcuserdata/googlehandbag.xcuserdatad/UserInterfaceState.xcuserstate b/yinmeng-ios/yinmeng-ios.xcodeproj/project.xcworkspace/xcuserdata/googlehandbag.xcuserdatad/UserInterfaceState.xcuserstate new file mode 100644 index 0000000..c464b0a Binary files /dev/null and b/yinmeng-ios/yinmeng-ios.xcodeproj/project.xcworkspace/xcuserdata/googlehandbag.xcuserdatad/UserInterfaceState.xcuserstate differ diff --git a/yinmeng-ios/yinmeng-ios.xcodeproj/xcuserdata/googlehandbag.xcuserdatad/xcschemes/xcschememanagement.plist b/yinmeng-ios/yinmeng-ios.xcodeproj/xcuserdata/googlehandbag.xcuserdatad/xcschemes/xcschememanagement.plist new file mode 100644 index 0000000..43fa76c --- /dev/null +++ b/yinmeng-ios/yinmeng-ios.xcodeproj/xcuserdata/googlehandbag.xcuserdatad/xcschemes/xcschememanagement.plist @@ -0,0 +1,14 @@ + + + + + SchemeUserState + + yinmeng-ios.xcscheme_^#shared#^_ + + orderHint + 0 + + + + diff --git a/yinmeng-ios/yinmeng-ios/AppDelegate.h b/yinmeng-ios/yinmeng-ios/AppDelegate.h new file mode 100644 index 0000000..33e47da --- /dev/null +++ b/yinmeng-ios/yinmeng-ios/AppDelegate.h @@ -0,0 +1,14 @@ +// +// AppDelegate.h +// yinmeng-ios +// +// Created by 触海 on 2023/11/9. +// + +#import + +@interface AppDelegate : UIResponder + + +@end + diff --git a/yinmeng-ios/yinmeng-ios/AppDelegate.m b/yinmeng-ios/yinmeng-ios/AppDelegate.m new file mode 100644 index 0000000..31598ea --- /dev/null +++ b/yinmeng-ios/yinmeng-ios/AppDelegate.m @@ -0,0 +1,40 @@ +// +// AppDelegate.m +// yinmeng-ios +// +// Created by 触海 on 2023/11/9. +// + +#import "AppDelegate.h" + +@interface AppDelegate () + +@end + +@implementation AppDelegate + + +- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { + // Override point for customization after application launch. + return YES; +} + + +#pragma mark - UISceneSession lifecycle + + +- (UISceneConfiguration *)application:(UIApplication *)application configurationForConnectingSceneSession:(UISceneSession *)connectingSceneSession options:(UISceneConnectionOptions *)options { + // Called when a new scene session is being created. + // Use this method to select a configuration to create the new scene with. + return [[UISceneConfiguration alloc] initWithName:@"Default Configuration" sessionRole:connectingSceneSession.role]; +} + + +- (void)application:(UIApplication *)application didDiscardSceneSessions:(NSSet *)sceneSessions { + // Called when the user discards a scene session. + // If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions. + // Use this method to release any resources that were specific to the discarded scenes, as they will not return. +} + + +@end diff --git a/yinmeng-ios/yinmeng-ios/Assets.xcassets/AccentColor.colorset/Contents.json b/yinmeng-ios/yinmeng-ios/Assets.xcassets/AccentColor.colorset/Contents.json new file mode 100644 index 0000000..eb87897 --- /dev/null +++ b/yinmeng-ios/yinmeng-ios/Assets.xcassets/AccentColor.colorset/Contents.json @@ -0,0 +1,11 @@ +{ + "colors" : [ + { + "idiom" : "universal" + } + ], + "info" : { + "author" : "xcode", + "version" : 1 + } +} diff --git a/yinmeng-ios/yinmeng-ios/Assets.xcassets/AppIcon.appiconset/Contents.json b/yinmeng-ios/yinmeng-ios/Assets.xcassets/AppIcon.appiconset/Contents.json new file mode 100644 index 0000000..13613e3 --- /dev/null +++ b/yinmeng-ios/yinmeng-ios/Assets.xcassets/AppIcon.appiconset/Contents.json @@ -0,0 +1,13 @@ +{ + "images" : [ + { + "idiom" : "universal", + "platform" : "ios", + "size" : "1024x1024" + } + ], + "info" : { + "author" : "xcode", + "version" : 1 + } +} diff --git a/yinmeng-ios/yinmeng-ios/Assets.xcassets/Contents.json b/yinmeng-ios/yinmeng-ios/Assets.xcassets/Contents.json new file mode 100644 index 0000000..73c0059 --- /dev/null +++ b/yinmeng-ios/yinmeng-ios/Assets.xcassets/Contents.json @@ -0,0 +1,6 @@ +{ + "info" : { + "author" : "xcode", + "version" : 1 + } +} diff --git a/yinmeng-ios/yinmeng-ios/Base.lproj/LaunchScreen.storyboard b/yinmeng-ios/yinmeng-ios/Base.lproj/LaunchScreen.storyboard new file mode 100644 index 0000000..865e932 --- /dev/null +++ b/yinmeng-ios/yinmeng-ios/Base.lproj/LaunchScreen.storyboard @@ -0,0 +1,25 @@ + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/yinmeng-ios/yinmeng-ios/Base.lproj/Main.storyboard b/yinmeng-ios/yinmeng-ios/Base.lproj/Main.storyboard new file mode 100644 index 0000000..808a21c --- /dev/null +++ b/yinmeng-ios/yinmeng-ios/Base.lproj/Main.storyboard @@ -0,0 +1,24 @@ + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/yinmeng-ios/yinmeng-ios/Info.plist b/yinmeng-ios/yinmeng-ios/Info.plist new file mode 100644 index 0000000..81ed29b --- /dev/null +++ b/yinmeng-ios/yinmeng-ios/Info.plist @@ -0,0 +1,25 @@ + + + + + UIApplicationSceneManifest + + UIApplicationSupportsMultipleScenes + + UISceneConfigurations + + UIWindowSceneSessionRoleApplication + + + UISceneConfigurationName + Default Configuration + UISceneDelegateClassName + SceneDelegate + UISceneStoryboardFile + Main + + + + + + diff --git a/yinmeng-ios/yinmeng-ios/SceneDelegate.h b/yinmeng-ios/yinmeng-ios/SceneDelegate.h new file mode 100644 index 0000000..1f284de --- /dev/null +++ b/yinmeng-ios/yinmeng-ios/SceneDelegate.h @@ -0,0 +1,15 @@ +// +// SceneDelegate.h +// yinmeng-ios +// +// Created by 触海 on 2023/11/9. +// + +#import + +@interface SceneDelegate : UIResponder + +@property (strong, nonatomic) UIWindow * window; + +@end + diff --git a/yinmeng-ios/yinmeng-ios/SceneDelegate.m b/yinmeng-ios/yinmeng-ios/SceneDelegate.m new file mode 100644 index 0000000..6164092 --- /dev/null +++ b/yinmeng-ios/yinmeng-ios/SceneDelegate.m @@ -0,0 +1,57 @@ +// +// SceneDelegate.m +// yinmeng-ios +// +// Created by 触海 on 2023/11/9. +// + +#import "SceneDelegate.h" + +@interface SceneDelegate () + +@end + +@implementation SceneDelegate + + +- (void)scene:(UIScene *)scene willConnectToSession:(UISceneSession *)session options:(UISceneConnectionOptions *)connectionOptions { + // Use this method to optionally configure and attach the UIWindow `window` to the provided UIWindowScene `scene`. + // If using a storyboard, the `window` property will automatically be initialized and attached to the scene. + // This delegate does not imply the connecting scene or session are new (see `application:configurationForConnectingSceneSession` instead). +} + + +- (void)sceneDidDisconnect:(UIScene *)scene { + // Called as the scene is being released by the system. + // This occurs shortly after the scene enters the background, or when its session is discarded. + // Release any resources associated with this scene that can be re-created the next time the scene connects. + // The scene may re-connect later, as its session was not necessarily discarded (see `application:didDiscardSceneSessions` instead). +} + + +- (void)sceneDidBecomeActive:(UIScene *)scene { + // Called when the scene has moved from an inactive state to an active state. + // Use this method to restart any tasks that were paused (or not yet started) when the scene was inactive. +} + + +- (void)sceneWillResignActive:(UIScene *)scene { + // Called when the scene will move from an active state to an inactive state. + // This may occur due to temporary interruptions (ex. an incoming phone call). +} + + +- (void)sceneWillEnterForeground:(UIScene *)scene { + // Called as the scene transitions from the background to the foreground. + // Use this method to undo the changes made on entering the background. +} + + +- (void)sceneDidEnterBackground:(UIScene *)scene { + // Called as the scene transitions from the foreground to the background. + // Use this method to save data, release shared resources, and store enough scene-specific state information + // to restore the scene back to its current state. +} + + +@end diff --git a/yinmeng-ios/yinmeng-ios/ViewController.h b/yinmeng-ios/yinmeng-ios/ViewController.h new file mode 100644 index 0000000..501e1b3 --- /dev/null +++ b/yinmeng-ios/yinmeng-ios/ViewController.h @@ -0,0 +1,14 @@ +// +// ViewController.h +// yinmeng-ios +// +// Created by 触海 on 2023/11/9. +// + +#import + +@interface ViewController : UIViewController + + +@end + diff --git a/yinmeng-ios/yinmeng-ios/ViewController.m b/yinmeng-ios/yinmeng-ios/ViewController.m new file mode 100644 index 0000000..21d4b05 --- /dev/null +++ b/yinmeng-ios/yinmeng-ios/ViewController.m @@ -0,0 +1,22 @@ +// +// ViewController.m +// yinmeng-ios +// +// Created by 触海 on 2023/11/9. +// + +#import "ViewController.h" + +@interface ViewController () + +@end + +@implementation ViewController + +- (void)viewDidLoad { + [super viewDidLoad]; + // Do any additional setup after loading the view. +} + + +@end diff --git a/yinmeng-ios/yinmeng-ios/main.m b/yinmeng-ios/yinmeng-ios/main.m new file mode 100644 index 0000000..4131fd4 --- /dev/null +++ b/yinmeng-ios/yinmeng-ios/main.m @@ -0,0 +1,18 @@ +// +// main.m +// yinmeng-ios +// +// Created by 触海 on 2023/11/9. +// + +#import +#import "AppDelegate.h" + +int main(int argc, char * argv[]) { + NSString * appDelegateClassName; + @autoreleasepool { + // Setup code that might create autoreleased objects goes here. + appDelegateClassName = NSStringFromClass([AppDelegate class]); + } + return UIApplicationMain(argc, argv, nil, appDelegateClassName); +}