Files
real-e-party-iOS/YuMi/CustomUI/UIImage/UIImage+Utils.m
2025-10-17 14:52:29 +08:00

105 lines
2.9 KiB
Objective-C

// Created by wuwei on 14/6/20.
// Copyright (c) 2014年 YY Inc. All rights reserved.
#import "UIImage+Utils.h"
#import <ImageIO/ImageIO.h>
@implementation UIImage (Utils)
+ (NSString *)getImageTypeWithImageData:(NSData *)data {
uint8_t c;
[data getBytes:&c length:1];
switch (c) {
case 0xFF:
return @"jpeg";
case 0x89:
return @"png";
case 0x47:
return @"gif";
case 0x49:
case 0x4D:
return @"tiff";
case 0x52:
if ([data length] < 12) {
return nil;
}
NSString *testString = [[NSString alloc] initWithData:[data subdataWithRange:NSMakeRange(0, 12)] encoding:NSASCIIStringEncoding];
if ([testString hasPrefix:@"RIFF"] && [testString hasSuffix:@"WEBP"]) {
return @"webp";
}
return nil;
}
return nil;
}
+ (UIImage *)gradientColorImageFromColors:(NSArray<UIColor *> *)colors gradientType:(GradientType)gradientType imgSize:(CGSize)imgSize{
NSMutableArray *ar = [NSMutableArray array];
for(UIColor *c in colors) {
[ar addObject:(id)c.CGColor];
}
UIGraphicsBeginImageContextWithOptions(imgSize, YES, 1);
CGContextRef context = UIGraphicsGetCurrentContext();
CGContextSaveGState(context);
CGColorSpaceRef colorSpace = CGColorGetColorSpace([[colors lastObject] CGColor]);
CGGradientRef gradient = CGGradientCreateWithColors(colorSpace, (CFArrayRef)ar, NULL);
CGPoint start;
CGPoint end;
switch (gradientType) {
case GradientTypeTopToBottom:
start = CGPointMake(0.0, 0.0);
end = CGPointMake(0.0, imgSize.height);
break;
case GradientTypeLeftToRight:
start = CGPointMake(0.0, 0.0);
end = CGPointMake(imgSize.width, 0.0);
break;
case GradientTypeUpleftToLowright:
start = CGPointMake(0.0, 0.0);
end = CGPointMake(imgSize.width, imgSize.height);
break;
case GradientTypeUprightToLowleft:
start = CGPointMake(imgSize.width, 0.0);
end = CGPointMake(0.0, imgSize.height);
break;
default:
break;
}
CGContextDrawLinearGradient(context, gradient, start, end, kCGGradientDrawsBeforeStartLocation | kCGGradientDrawsAfterEndLocation);
UIImage *image = UIGraphicsGetImageFromCurrentImageContext();
CGGradientRelease(gradient);
CGContextRestoreGState(context);
CGColorSpaceRelease(colorSpace);
UIGraphicsEndImageContext();
return image;
}
@end