31 lines
887 B
Objective-C
31 lines
887 B
Objective-C
//
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// ThroughoutChamberCombatCaptureMatrix.h
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// YUMI
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//
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// Created by YUMI on 2022/1/12.
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//
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#import <Foundation/Foundation.h>
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NS_ASSUME_NONNULL_BEGIN
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typedef NS_ENUM(NSUInteger, ThroughoutChamberCombatGenre) {
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ThroughoutChamberCombatGenreNormal = 0,
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ThroughoutChamberCombatGenreAnchor,
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};
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@interface ThroughoutChamberCombatCaptureMatrix : NSObject
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@property (nonatomic, copy) NSString * winUid;
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@property (nonatomic, copy) NSString * failUid;
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@property (nonatomic, copy) NSString *winAvatar;
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@property (nonatomic, copy) NSString *failAvatar;
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@property (nonatomic, copy) NSString *winTitle;
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@property (nonatomic, copy) NSString *failTitle;
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@property (nonatomic, copy) NSString *winNick;
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@property (nonatomic, copy) NSString *failNick;
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@property (nonatomic, copy) NSString *msg;
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@property (nonatomic, assign) ThroughoutChamberCombatGenre pkType;
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@end
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NS_ASSUME_NONNULL_END
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