修复bug
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@@ -57,12 +57,12 @@
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UIImage* image = cell.imageView.image;
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UIImage* image = cell.imageView.image;
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if (image) {
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if (image) {
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CGFloat scale = image.size.width / image.size.height;
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CGFloat scale = image.size.width / (image.size.height > 0 ?image.size.height : 1) ;
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return CGSizeMake(20 * scale, height);
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return CGSizeMake(20 * scale, height);
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} else {
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} else {
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NSURL *imgUrl = [NSURL URLWithString:[self.dataArray safeObjectAtIndex1:indexPath.item]];
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NSURL *imgUrl = [NSURL URLWithString:[self.dataArray safeObjectAtIndex1:indexPath.item]];
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UIImage *myImage = [UIImage imageWithData:[NSData dataWithContentsOfURL:imgUrl]];
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UIImage *myImage = [UIImage imageWithData:[NSData dataWithContentsOfURL:imgUrl]];
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CGFloat scale = myImage.size.width / myImage.size.height;
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CGFloat scale = myImage.size.width / (myImage.size.height > 0 ? myImage.size.height : 1);
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if (scale == 0) {
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if (scale == 0) {
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return CGSizeMake(60, height);
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return CGSizeMake(60, height);
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}else {
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}else {
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@@ -3618,7 +3618,7 @@
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///MSRoomGameQuitGameView
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///MSRoomGameQuitGameView
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"MSRoomGameQuitGameView0"="The game has started. Exiting the room will be considered a game failure. Are you sure you want to exit the room?";
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"MSRoomGameQuitGameView0"="The game has started. Exiting the room will be considered a game failure. Are you sure you want to exit the room?";
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"MSRoomGameQuitGameView1"="Exit";
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"MSRoomGameQuitGameView1"="Exit";
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"MSRoomGameQuitGameView2"="Continue the game";
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"MSRoomGameQuitGameView2"="Continue";
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"MSRoomGameQuit tGameView3"="Match failed, do you want to rematch? ";
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"MSRoomGameQuit tGameView3"="Match failed, do you want to rematch? ";
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"MSRoomGameQuitGameView4"="Game in progress, do you want to return to the room? ";
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"MSRoomGameQuitGameView4"="Game in progress, do you want to return to the room? ";
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"MSRoomGameQuitGameView5"="During a match, exiting a room will end the match. Do you want to exit?";
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"MSRoomGameQuitGameView5"="During a match, exiting a room will end the match. Do you want to exit?";
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