From 8bfc5b505d4db4b20f993f205cbdd341e2bd07a3 Mon Sep 17 00:00:00 2001
From: liyuhua <15626451870@163.com>
Date: Mon, 3 Jun 2024 10:51:16 +0800
Subject: [PATCH] =?UTF-8?q?=E4=BF=AE=E5=A4=8Dbug?=
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit
---
YuMi/Info.plist | 2 +-
.../RoomGame/Presenter/MSRoomGamePresenter.h | 2 ++
.../RoomGame/Presenter/MSRoomGamePresenter.m | 26 +++++++++---------
.../RoomGame/Protocol/MSRoomGameProtocol.h | 7 ++++-
.../YMRoom/View/RoomGame/View/MSRoomGameVC.m | 23 +++++-----------
.../View/RoomGame/View/MSTabbarRoomGameVC.m | 27 +++++++++----------
.../YMTabbar/View/TabbarViewController.m | 3 +--
YuMi/ar.lproj/Localizable.strings | 20 ++++++++++++++
YuMi/en.lproj/Localizable.strings | 20 ++++++++++++++
9 files changed, 84 insertions(+), 46 deletions(-)
diff --git a/YuMi/Info.plist b/YuMi/Info.plist
index a8ddfd7f..fd3bd89a 100644
--- a/YuMi/Info.plist
+++ b/YuMi/Info.plist
@@ -54,7 +54,7 @@
CFBundleVersion
- 4
+ 1
FacebookAppID
1266232494209868
FacebookClientToken
diff --git a/YuMi/Modules/YMRoom/View/RoomGame/Presenter/MSRoomGamePresenter.h b/YuMi/Modules/YMRoom/View/RoomGame/Presenter/MSRoomGamePresenter.h
index 5ad0caab..5fe67da8 100644
--- a/YuMi/Modules/YMRoom/View/RoomGame/Presenter/MSRoomGamePresenter.h
+++ b/YuMi/Modules/YMRoom/View/RoomGame/Presenter/MSRoomGamePresenter.h
@@ -22,6 +22,8 @@ NS_ASSUME_NONNULL_BEGIN
- (void)exitNIMRoom:(NSString *)roomId;
///退出房间
-(void)closeRoomGameWithRoomId:(NSString *)roomId;
+///得到金币数量
+-(void)getCoinNum;
@end
NS_ASSUME_NONNULL_END
diff --git a/YuMi/Modules/YMRoom/View/RoomGame/Presenter/MSRoomGamePresenter.m b/YuMi/Modules/YMRoom/View/RoomGame/Presenter/MSRoomGamePresenter.m
index 7935d2f4..1ef39df7 100644
--- a/YuMi/Modules/YMRoom/View/RoomGame/Presenter/MSRoomGamePresenter.m
+++ b/YuMi/Modules/YMRoom/View/RoomGame/Presenter/MSRoomGamePresenter.m
@@ -17,17 +17,25 @@
#import
#import "XPMessageRemoteExtModel.h"
@implementation MSRoomGamePresenter
--(void)getRoomGameConfig{
-
+-(void)getCoinNum{
NSString * uid = [AccountInfoStorage instance].getUid;
NSString * ticket = [AccountInfoStorage instance].getTicket;
+ [Api getUserWalletInfo:[self createHttpCompletion:^(BaseModel * _Nonnull data) {
+ WalletInfoModel * model = [WalletInfoModel modelWithDictionary:data.data];
+ [[self getView]getCoinNumSuccess:model];
+ } fail:^(NSInteger code, NSString * _Nullable msg) {
+
+ }] uid:uid ticket:ticket];
+}
+
+-(void)getRoomGameConfig{
+ NSString * uid = [AccountInfoStorage instance].getUid;
RACSubject* user = [RACSubject subject];
- RACSubject* coin = [RACSubject subject];
RACSubject* game = [RACSubject subject];
- [[RACSignal combineLatest:@[user,coin,game] reduce:^id(UserInfoModel* userModel,WalletInfoModel *coinModel,MSTabbarRoomGameModel *gameModel){
- [[self getView]getRoomGameConfigSuccessWithUser:userModel coinModel:coinModel gameModel:gameModel];
+ [[RACSignal combineLatest:@[user,game] reduce:^id(UserInfoModel* userModel,MSTabbarRoomGameModel *gameModel){
+ [[self getView]getRoomGameConfigSuccessWithUser:userModel gameModel:gameModel];
return nil;
}] subscribeError:^(NSError * _Nullable error) {
@@ -43,13 +51,7 @@
} showLoading:NO errorToast:NO] uid:uid];
- [Api getUserWalletInfo:[self createHttpCompletion:^(BaseModel * _Nonnull data) {
- WalletInfoModel * model = [WalletInfoModel modelWithDictionary:data.data];
- [coin sendNext:model];
- [coin sendCompleted];
- } fail:^(NSInteger code, NSString * _Nullable msg) {
- [coin sendError:nil];
- }] uid:uid ticket:ticket];
+
[Api getRoomGameHomeConfig:[self createHttpCompletion:^(BaseModel * _Nonnull data) {
MSTabbarRoomGameModel *model = [MSTabbarRoomGameModel modelWithJSON:data.data];
diff --git a/YuMi/Modules/YMRoom/View/RoomGame/Protocol/MSRoomGameProtocol.h b/YuMi/Modules/YMRoom/View/RoomGame/Protocol/MSRoomGameProtocol.h
index a0dd6792..02cacdc9 100644
--- a/YuMi/Modules/YMRoom/View/RoomGame/Protocol/MSRoomGameProtocol.h
+++ b/YuMi/Modules/YMRoom/View/RoomGame/Protocol/MSRoomGameProtocol.h
@@ -13,9 +13,14 @@
NS_ASSUME_NONNULL_BEGIN
@protocol MSRoomGameProtocol
--(void)getRoomGameConfigSuccessWithUser:(UserInfoModel *)user coinModel:(WalletInfoModel *)coinModel gameModel:(MSTabbarRoomGameModel *)gameModel;
+///请求游戏配置
+-(void)getRoomGameConfigSuccessWithUser:(UserInfoModel *)user gameModel:(MSTabbarRoomGameModel *)gameModel;
+///开始游戏
-(void)startMatchGameSuccess;
+///得到游戏详情
-(void)getRoomGameDetailsSuccessWithModel:(MSRoomGameModel *)model;
+///得到金币数量
+-(void)getCoinNumSuccess:(WalletInfoModel *)model;
@end
NS_ASSUME_NONNULL_END
diff --git a/YuMi/Modules/YMRoom/View/RoomGame/View/MSRoomGameVC.m b/YuMi/Modules/YMRoom/View/RoomGame/View/MSRoomGameVC.m
index 82a2869e..49eb699a 100644
--- a/YuMi/Modules/YMRoom/View/RoomGame/View/MSRoomGameVC.m
+++ b/YuMi/Modules/YMRoom/View/RoomGame/View/MSRoomGameVC.m
@@ -22,7 +22,7 @@
#import "MSRoomGameResultsModel.h"
#import "Api.h"
#import "XPIAPRechargeViewController.h"
-@interface MSRoomGameVC ()
+@interface MSRoomGameVC ()
@property(nonatomic,strong) UIImageView *bgImageView;
@property(nonatomic,strong) MSRoomGameHeadView *headView;
@property(nonatomic,strong) MsRoomMessagChatHallView *chatView;
@@ -60,20 +60,13 @@
[self networkReachability];
}
-(void)getCoinNum{
- NSString * uid = [AccountInfoStorage instance].getUid;
- NSString * ticket = [AccountInfoStorage instance].getTicket;
- [Api getUserWalletInfo:^(BaseModel * _Nullable data, NSInteger code, NSString * _Nullable msg) {
- WalletInfoModel * model = [WalletInfoModel modelWithDictionary:data.data];
- self.coinModel = model;
- } uid:uid ticket:ticket];
+ [self.presenter getCoinNum];
}
-(void)installUI{
[self.view addSubview:self.bgImageView];
[self.view addSubview:self.headView];
[self.view addSubview:self.msgView];
[self.view addSubview:self.sendMsgView];
-
-
}
-(void)installConstraints{
@@ -112,17 +105,14 @@
@kStrongify(self);
switch (status) {
case AFNetworkReachabilityStatusUnknown:
-
break;
case AFNetworkReachabilityStatusNotReachable:
-
break;
case AFNetworkReachabilityStatusReachableViaWWAN:
case AFNetworkReachabilityStatusReachableViaWiFi:
{
- if(self.headView.roomGameModel.data.roundStatus == 0 && self.headView.roomGameModel.data.matchStatus == 1){
- [self.presenter getRoomGameDetailWithRoomType:@"0"];
- }
+ [self.presenter getRoomGameDetailWithRoomType:@"0"];
+
}
break;
default:
@@ -162,6 +152,9 @@
[self.view addSubview:sendTextView];
}
#pragma mark - MSRoomGameProtocol
+- (void)getCoinNumSuccess:(WalletInfoModel *)model{
+ self.coinModel = model;
+}
-(void)getRoomGameDetailsSuccessWithModel:(MSRoomGameModel *)model{
self.headView.roomGameModel = model;
self.headView.userInfo = self.userinfo;
@@ -176,8 +169,6 @@
}];
[self.roomGameView onRoomEntered];
}
-
-
}else{
[self.roomGameView handleSelfInExitEvent];
[self.roomGameView destroyMG];
diff --git a/YuMi/Modules/YMRoom/View/RoomGame/View/MSTabbarRoomGameVC.m b/YuMi/Modules/YMRoom/View/RoomGame/View/MSTabbarRoomGameVC.m
index 3564088c..55781033 100644
--- a/YuMi/Modules/YMRoom/View/RoomGame/View/MSTabbarRoomGameVC.m
+++ b/YuMi/Modules/YMRoom/View/RoomGame/View/MSTabbarRoomGameVC.m
@@ -16,7 +16,7 @@
#import "XPIAPRechargeViewController.h"
#import "XPWebViewController.h"
#import "XPRoomHalfWebView.h"
-@interface MSTabbarRoomGameVC ()
+@interface MSTabbarRoomGameVC ()
@property(nonatomic,strong) UIImageView *bgImageView;
@property(nonatomic,strong) MSTabbarRoomGameHeadView *headView;
@property(nonatomic,strong) MSTabbarRoomGameView *gameView;
@@ -31,15 +31,15 @@
}
- (void)viewWillAppear:(BOOL)animated{
[super viewWillAppear:animated];
- if(self.gameModel == nil){
- [self.presenter getRoomGameConfig];
- }
+ [self.presenter getRoomGameConfig];
+ [self.presenter getCoinNum];
+
}
- (void)viewDidLoad {
[super viewDidLoad];
[self installUI];
[self installConstraints];
-
+
}
-(void)installUI{
@@ -72,7 +72,6 @@
config.confirmButtonConfig.title = YMLocalizedString(@"XPTreasureFairyViewController6");
[TTPopup alertWithConfig:config confirmHandler:^{
XPIAPRechargeViewController * rechargeVC = [[XPIAPRechargeViewController alloc] init];
- rechargeVC.delegate = self;
[self.navigationController pushViewController:rechargeVC animated:YES];
} cancelHandler:^{
@@ -90,7 +89,6 @@
#pragma mark - MSTabbarRoomGameHeadViewDelegate
- (void)clickPayAction{
XPIAPRechargeViewController *iapVC = [XPIAPRechargeViewController new];
- iapVC.delegate = self;
[self.navigationController pushViewController:iapVC animated:YES];
}
- (void)clickRankAction{
@@ -109,7 +107,7 @@
}
-(void)startMatchGameSuccess{
- [self.presenter getRoomGameConfig];
+ [self.presenter getCoinNum];
MSRoomGameVC *gameVC = [MSRoomGameVC new];
gameVC.chooseGameModel = self.chooseGameModel;
gameVC.userinfo = self.headView.userModel;
@@ -118,14 +116,15 @@
[self presentViewController:nav animated:YES completion:nil];
}
-#pragma mark - XPIAPRechargeViewControllerDelegate
-- (void)paySuccess{
- [self.presenter getRoomGameConfig];
-}
+
+
#pragma mark - MSRoomGameProtocol
--(void)getRoomGameConfigSuccessWithUser:(UserInfoModel *)user coinModel:(WalletInfoModel *)coinModel gameModel:(MSTabbarRoomGameModel *)gameModel{
+///得到金币数量
+-(void)getCoinNumSuccess:(WalletInfoModel *)model{
+ self.headView.coinModel= model;
+}
+-(void)getRoomGameConfigSuccessWithUser:(UserInfoModel *)user gameModel:(MSTabbarRoomGameModel *)gameModel{
self.headView.userModel = user;
- self.headView.coinModel= coinModel;
self.gameView.gameModel = gameModel;
self.gameModel = gameModel;
diff --git a/YuMi/Modules/YMTabbar/View/TabbarViewController.m b/YuMi/Modules/YMTabbar/View/TabbarViewController.m
index 005016e9..c9a62bf4 100644
--- a/YuMi/Modules/YMTabbar/View/TabbarViewController.m
+++ b/YuMi/Modules/YMTabbar/View/TabbarViewController.m
@@ -141,8 +141,7 @@ UIKIT_EXTERN NSString *kTabShowAnchorCardKey;
- (void)viewDidLoad {
[super viewDidLoad];
-// XPTabBar *tabbar = [[XPTabBar alloc]initWithFrame:CGRectMake(0, KScreenHeight - kTabBarHeight, KScreenWidth, kTabBarHeight)];
-// [self setValue:tabbar forKey:@"tabBar"];
+
[self.presenter autoLogin];
[self configTheme];
[self initTabs:NO];
diff --git a/YuMi/ar.lproj/Localizable.strings b/YuMi/ar.lproj/Localizable.strings
index add048d5..1af08366 100644
--- a/YuMi/ar.lproj/Localizable.strings
+++ b/YuMi/ar.lproj/Localizable.strings
@@ -3806,3 +3806,23 @@ ineHeadView12" = "الحمل";
///MSRoomSetingBackdropCell
"MSRoomSetingBackdropCell0"="قيد الاستخدام";
"MSRoomSetingBackdropCell1"="هل أنت متأكد أنك تريد اختيار هذه الصورة لتكون خلفية لغرفتك؟";
+
+///MSTabbarBeginGameView
+"MSTabbarBeginGameView0"="ابدأ";
+///MSRoomGameVictoryView
+"MSRoomGameVictoryView0"="إعادة المطابقة ";
+///MSRoomGameQuitGameView
+"MSRoomGameQuitGameView0"="لقد بدأت اللعبة. سيؤدي الخروج من الغرفة إلى فشل اللعبة. هل أنت متأكد من الخروج من الغرفة؟";
+"MSRoomGameQuitGameView1"="خروج";
+"MSRoomGameQuitGameView2"="متابعة اللعب";
+"MSRoomGameQuitGameView3"="فشلت المطابقة، هل تريد المحاولة مرة أخرى؟";
+"MSRoomGameQuitGameView4"="جاري التحميل، هل تريد العودة إلى الغرفة؟";
+
+//MSRoomGameHeadView
+"MSRoomGameHeadView0"="جاري المطابقة ";
+"MSRoomGameHeadView1"="تمت المطابقة ";
+"MSRoomGameHeadView2"="الفوز بمكافأة%@ عملة ذهبية";
+"MSRoomGameHeadView3"="%@ عملة ذهبية";
+//MSRoomGameVC
+"MSRoomGameVC0"="فشلت المطابقة";
+"MSRoomGameVC1"="المحفظة";
diff --git a/YuMi/en.lproj/Localizable.strings b/YuMi/en.lproj/Localizable.strings
index 8050a75a..2ba961f9 100644
--- a/YuMi/en.lproj/Localizable.strings
+++ b/YuMi/en.lproj/Localizable.strings
@@ -3610,3 +3610,23 @@
///MSRoomSetingBackdropCell
"MSRoomSetingBackdropCell0"="In use";
"MSRoomSetingBackdropCell1"="Are you sure you want to select this image as the room background?";
+
+///MSTabbarBeginGameView
+"MSTabbarBeginGameView0"="Start";
+///MSRoomGameVictoryView
+"MSRoomGameVictoryView0"="Rematch";
+///MSRoomGameQuitGameView
+"MSRoomGameQuitGameView0"="The game has started. Exiting the room will be considered a game failure. Are you sure you want to exit the room?";
+"MSRoomGameQuitGameView1"="Exit";
+"MSRoomGameQuitGameView2"="Continue the game";
+"MSRoomGameQuit tGameView3"="Match failed, do you want to rematch? ";
+"MSRoomGameQuitGameView4"="Game in progress, do you want to return to the room? ";
+
+//MSRoomGameHeadView
+"MSRoomGameHeadView0"="Matching";
+"MSRoomGameHeadView1"="Match successful";
+"MSRoomGameHeadView2"="Winning reward %@ gold coins";
+"MSRoomGameHeadView3"="%@ gold coins";
+//MSRoomGameVC
+"MSRoomGameVC0"="Match failed";
+"MSRoomGameVC1"="Wallet";