let urlPrefix = getUrlPrefix() let browser = checkVersion() let env = EnvCheck(); if (env == 'test') { new VConsole(); } let lock = false //防止用戶暴力點擊加的鎖 // 封裝layer消息提醒框 let layerIndex const showLoading = (content = '加載中...') => { layer.open({ type: 2, shadeClose: false, content, success (e) { layerIndex = $(e).attr('index') } }) } const hideLoading = (index) => { layer.close(index) } const toastMsg = (content = '操作完成', time = 2) => { layer.open({ content, time, skin: 'msg' }) } if (!browser.app) { toastMsg('請在app內打開!'); } else { $('.wrap').removeClass('no-in-app') } // 獲取用戶相關信息 let myFragment const getUserInfo = (param) => { networkRequest({ type: 'GET', url: urlPrefix + '/act/luckySea/getUserActInfo', success (res) { if (res.code === 200) { $('.bottom .info-wrap .fragment-num span').text(res.data.todayReward); $('.bottom .info-wrap .diamond-num span').text(res.data.diamonds); $('.bottom .avatar img').attr('src', res.data.avatar); $('.info-bottom').find('.avatar img').attr('src', res.data.avatar) if (res.data.todayReward.toString().length >= 5) { res.data.todayReward = (res.data.todayReward / 10000).toFixed(2) + 'w' } $('.info-bottom').find('.award span').html(res.data.todayReward) $('.info-bottom').find('.fragment span').html(res.data.diamonds) myFragment = res.data.diamonds } else { return toastMsg(res.message) } }, error (err) { toastMsg('網絡錯誤,請退出重進') } }) } // 獲取用戶碎片信息 const getUserPieceNum = () => { networkRequest({ type: 'GET', url: urlPrefix + '/act/luckySea/getUserActInfo', success (res) { if (res.code === 200) { $('.info-bottom').find('.fragment span').html(res.data.diamonds) myFragment = res.data.diamonds; } else { return toastMsg(res.message) } lock = !lock }, error (err) { toastMsg('網絡錯誤,請退出重進') } }) } // 獲取遊戲模式 1普通模式 2禮物模式 let modelType const getGameMode = () => { networkRequest({ type: 'GET', url: urlPrefix + '/act/luckySea/getTimeConfig', success (res) { if (res.code === 200) { modelType = res.data.modelType getNewestAct() } else { return toastMsg(res.message) } }, error (err) { toastMsg('網絡錯誤,請退出重進') } }) } let userComeinTime //用戶進入遊戲界面時間,後端返回的timestamp let startTime, drawStageStartTime, showResultStageStartTime, endTime //4個時間戳判斷落於哪個界面 let timer2 let roundId let roundIdArr = [] let arrTime = [], arrTime2 = [], arrTime3 = [] const getNewestAct = () => { networkRequest({ type: 'GET', url: urlPrefix + '/act/luckySea/getNewestAct', success (res) { if (res.code === 200) { if ($.isEmptyObject(res.data) || res.data.status === 4) { return showLoading('服務器正在維護中...') } else { console.log(res.timestamp > res.data.endTime); if (res.timestamp >= res.data.endTime) { //請求的還是上一輪的數據,重新請求 console.log('請求的還是上一輪的數據,必須重新請求'); showLoading() timer2 = setTimeout(() => { getNewestAct() }, 600); } else { clearTimeout(timer2) hideLoading(layerIndex) roundId = res.data.roundId getListItem(roundId, modelType) // 進行下一輪時,arrTime重新置為空數組,不然在下一輪開始的時候也會執行location.reload() if (roundIdArr.length < 2) { roundIdArr = [roundId, roundId] } else { roundIdArr[0] = roundIdArr[1] roundIdArr[1] = roundId if (roundIdArr[0] != roundIdArr[1]) { arrTime = [] arrTime2 = [] arrTime3 = [] } } userComeinTime = res.timestamp startTime = res.data.startTime drawStageStartTime = res.data.drawStageStartTime showResultStageStartTime = res.data.showResultStageStartTime endTime = res.data.endTime console.log('獲取5個時間戳的值-----', 'timestamp:', userComeinTime, 'startTime:', startTime, 'drawStageStartTime:', drawStageStartTime, 'showResultStageStartTime:', showResultStageStartTime, 'endTime:', endTime); showView() } } } else { return toastMsg(res.message) } }, error (err) { toastMsg('網絡錯誤,請退出重進') } }) } //不為3繼續請求 為3拿數據 為4彈窗 let status // 顯示哪個界面 let $countDown //區分倒計時到0時的區別處理的字段,處於第二階段時isStatus2為真,處於第三階段時isStatus3為真 let isStatus2 let isStatus3 let isSelectTab = false let mySelect let fragmentNum let reg = /^[0-9]*$/ const showView = () => { if (startTime <= userComeinTime && userComeinTime < drawStageStartTime) { // 第一階段 console.log('進入第一階段'); isSelectTab = false $('.select-time').show().siblings().hide() $countDown = $('.select-time .count-down .count-down-num') mySelect = sessionStorage.getItem("mySelect") if (reg.test(mySelect)) { $('.btn-wrap div').eq(mySelect).addClass('active').siblings().removeClass('active') fragmentNum = parseInt($('.btn-wrap div').eq(mySelect).html()) isSelectTab = true } else { $('.btn-wrap div').eq(0).addClass('active').siblings().removeClass('active') fragmentNum = parseInt($('.btn-wrap div').eq(0).html()) isSelectTab = true } $('.award-wrap').html('').show() $('.award-info .desc').html('') getPreviousResults(11, roundId) showCountDown(userComeinTime, startTime, drawStageStartTime) getUserInfo() } else if (drawStageStartTime <= userComeinTime && userComeinTime < showResultStageStartTime) { // 第二階段 console.log('進入第二階段'); sessionStorage.removeItem("mySelect") $('.wait-time').show().siblings().hide() $countDown = $('.wait-time .count-down .count-down-num') clearTimeout(timer2s) //清除第一階段的2s氣泡定時器 time2sIndex = 0 isStatus2 = true //處於第二階段的標識 console.log('isStatus2的值------------', isStatus2); // $('.btn-wrap').find('div').removeClass('active') getPreviousResults(11, roundId) showCountDown(userComeinTime, drawStageStartTime, showResultStageStartTime) judgeStatus() getUserInfo() // 播放5s動畫 let player = new SVGA.Player('.wait-time'); let parser = new SVGA.Parser('.wait-time'); parser.load('./images/wait.svga', function (videoItem) { // player.loops = 2; player.clearsAfterStop = false; player.setVideoItem(videoItem); player.startAnimation(); }) } else if (showResultStageStartTime <= userComeinTime && userComeinTime < endTime) { // 第三階段 console.log('進入第三階段'); $('.draw-time').show().siblings().hide() $countDown = $('.draw-time .count-down .count-down-num') isStatus3 = true //處於第三階段的標識 console.log('isStatus3的值------------', isStatus3); showCountDown(userComeinTime, showResultStageStartTime, endTime) judgeStatus() getUserInfo() // getPreviousResults(11, roundId) } } // 顯示倒計時 let countDownTime let deltaT let timer let delayTime let interval const showCountDown = (timestamp, startTime, endTime) => { deltaT = ((endTime - startTime) - (timestamp - startTime)) / 1000 //12.361 if (deltaT >= 1) { interval = 1 } else { interval = 0 } console.log('deltaT----------', deltaT); countDownTime = Math.floor(deltaT) //12.361 => 12 delayTime = deltaT - countDownTime //請求接口的延遲時間 $countDown.html(countDownTime) timer = setInterval(() => { if (browser.ios) { if (!isStatus3 && !isStatus2) { // 處理第一階段 if (arrTime.length < 2) { arrTime = [new Date().getTime(), new Date().getTime()] } else { arrTime[0] = arrTime[1] arrTime[1] = new Date().getTime() if ((arrTime[1] - arrTime[0]) / 1000 > 1.5) { window.location.reload() } } } else if (isStatus2) { // 第二階段也要處理 if (arrTime2.length < 2) { arrTime2 = [new Date().getTime(), new Date().getTime()] } else { arrTime2[0] = arrTime2[1] arrTime2[1] = new Date().getTime() if ((arrTime2[1] - arrTime2[0]) / 1000 > 1.5) { window.location.reload() } } } else if (isStatus3) { // 第三階段也要處理 if (arrTime3.length < 2) { arrTime3 = [new Date().getTime(), new Date().getTime()] } else { arrTime3[0] = arrTime3[1] arrTime3[1] = new Date().getTime() if ((arrTime3[1] - arrTime3[0]) / 1000 > 1.5) { window.location.reload() } } } } countDownTime-- if (countDownTime <= 0) { $countDown.html(0) clearInterval(timer) if (isStatus2) { // 倒計時為0時,處於第二階段的處理 if (status) { // hideLoading(layerIndex) setTimeout(() => { getNewestAct() }, delayTime * 1000) isStatus2 = false } else { showLoading() // toastMsg('服務器繁忙,請稍等') console.log('status的值-----------', status); judgeStatus() } } else if (isStatus3) { //倒計時為0時,處於第三階段的處理 setTimeout(() => { getNewestAct() // getListItem(roundId) }, delayTime * 1000) // getNewestAct() // getListItem() isStatus3 = false } else { setTimeout(() => { getNewestAct() }, delayTime * 1000) } // else { // setTimeout(() => { // getNewestAct() // }, delayTime * 1000) // } } else { $countDown.html(countDownTime) } }, interval * 1000) } //判斷status的狀態 let timer4 let drawInfo let img //第三階段的中獎動物img const judgeStatus = () => { console.log('進入二階段時輪詢查看結果是否已經出了'); networkRequest({ type: 'GET', url: urlPrefix + '/act/luckySea/getNewestAct', success (res) { if (res.code === 200) { console.log('res.data的值------------', res.data); if ($.isEmptyObject(res.data) || res.data.status === 4) { console.log('程序崩了!!!'); return showLoading('服務器正在維護中...') } else if (res.data.status === 3) { clearTimeout(timer4) status = true if (isStatus2 && countDownTime <= 0) { showCountDown(userComeinTime, drawStageStartTime, showResultStageStartTime) } // hideLoading(layerIndex) console.log('status為3時返回的數據--------------', res.data); drawInfo = res.data img = res.data.drawImageUrl if (isStatus3) { getPreviousResults(11, roundId) } renderDrawInfo() } else { timer4 = setTimeout(() => { judgeStatus() }, 1000) } } else { toastMsg(res.message) } }, error (err) { toastMsg('網絡錯誤,請退出重進') } }) } // 渲染開獎信息 let topThreeArr = [] const renderDrawInfo = () => { $('.draw-time .current-tip .current-result').html(drawInfo.drawName) $('.draw-pic img').attr('src', drawInfo.drawImageUrl) if (isStatus3) { if (drawInfo.userDrawResult.drawStatus === 1) { $('.award-info .desc').html('恭喜你,猜中了!') // if (modelType === 1) { // $('.award-wrap').html(`獲得 ${drawInfo.userDrawResult.prizeDiamonds} 鉆石`) // } else { // $('.award-wrap').html(`獲得 ${drawInfo.userDrawResult.prizeName} (${drawInfo.userDrawResult.prizePrice}鉆)*${drawInfo.userDrawResult.prizeCount}個 累計${drawInfo.userDrawResult.prizeDiamonds}鉆石`) // } } else if (drawInfo.userDrawResult.drawStatus === 2) { $('.award-info .desc').html('很遺憾,本輪未猜中') $('.award-wrap').hide() } else if (drawInfo.userDrawResult.drawStatus === 3) { $('.award-info .desc').html('本輪未參與') $('.award-wrap').hide() } } // 渲染前三名 topThreeArr = drawInfo.rankUserList let str = '' if (topThreeArr.length === 0) { $('.topthree-desc').html('本輪無人猜中') $('.top-three-list p img').attr('src', './images/default-hui.png') } else { $('.topthree-desc').html('本輪前三名') topThreeArr.map((item, index) => { $('.top-three-list p img').eq(index).attr('src', item) }) if (topThreeArr.length === 1) { $('.top-three-list p img').eq(1).attr('src', './images/default-hui.png') $('.top-three-list p img').eq(2).attr('src', './images/default-hui.png') } else if (topThreeArr.length === 2) { $('.top-three-list p img').eq(2).attr('src', './images/default-hui.png') } } } // 獲取每一輪抽獎的相關配置 let listItem = [] const getListItem = (roundId, type) => { networkRequest({ type: 'GET', url: urlPrefix + '/act/luckySea/listItem', data: { roundId, type }, success (res) { if (res.code === 200) { listItem = res.data renderListItem() } else { toastMsg(res.message) } }, error (err) { toastMsg('網絡錯誤,請退出重進') } }) } // 2s氣泡定時器 let timer2s let time2sIndex = 0 const setTimeout2s = () => { clearTimeout(timer2s) $('.bubble-2s').eq(time2sIndex).fadeIn(50) timer2s = setTimeout(function () { $('.bubble-2s').eq(time2sIndex).fadeOut(50) if (time2sIndex >= listItem.length - 1) { time2sIndex = 0 } else { time2sIndex++; } setTimeout2s() }, 2000) } // 渲染每一輪抽獎的選項 const renderListItem = () => { let str = '' if (modelType === 1) { listItem.map((item) => { str += `
  • x${item.multiple}
    ${item.name}

    點擊選取

    ${item.multiple} 倍獎勵

    ${item.costPieceNum === 0 ? '' : '+ ' + item.costPieceNum}
  • ` }) } else { listItem.map((item) => { str += `
  • x${item.multiple}
    ${item.name}

    ${item.price ? `(${item.price}鉆石)` : ''}

    點擊選取

    ${item.multiple} 倍獎勵

    ${item.costPieceNum === 0 ? '' : '+ ' + item.costPieceNum}
  • ` }) } $('.game-area').find('ul').html(str) setTimeout2s() } // 獲取往輪遊戲結果 let previousResults = [] const getPreviousResults = (count, roundId) => { networkRequest({ type: 'GET', url: urlPrefix + '/act/luckySea/listLuckySeaActInfo', data: { count, roundId }, success (res) { if (res.code === 200) { previousResults = res.data renderPreviousResults() } }, error (err) { toastMsg('網絡錯誤,請退出重進') } }) } // 渲染往輪遊戲結果 const renderPreviousResults = () => { let str = '' if (previousResults.length < 5) { let len = 5 - previousResults.length let arr = new Array(len).fill(1) previousResults.push(...arr) } if (isStatus3) { if (img) { previousResults.pop() previousResults.unshift({ drawImageUrl: img }) console.log(previousResults); } } previousResults.map((item) => { str += `

    ` }) $('.result-list').html(str) } // 發送用戶抽獎數量 const sendUserDrawInfo = (itemId, num) => { networkRequest({ type: 'POST', url: urlPrefix + '/act/luckySea/draw', contentType: 'application/json', data: `[ { "itemId":${itemId}, "num":${num} }]`, success (res) { if (res.code === 200) { } else if (31005) ( toastMsg(res.message) ) else { toastMsg(res.message) } }, error (err) { toastMsg('網絡錯誤,請退出重進') } }) } /******************************************** 今日排名相關 ********************************************/ // 榜單類型,1是鉆石榜,2是歐皇榜 let type = 1 let pageSize = 10 // 鉆石榜單 let pageD = 1 let myInfoD = [] let rankListD = [] // 歐皇榜單 let pageN = 1 let myInfoN = [] let rankListN = [] let clickTabCanNetworkN = true let isLockD = true let isLockN = true let isLock = true let canRequsetNextPageD = true let canRequsetNextPageN = true const getListRank = (type, page) => { networkRequest({ type: 'GET', url: urlPrefix + '/act/luckySea/listRank', data: { type, page, pageSize }, success (res) { if (res.code === 200) { if (type === 1) { // 鉆石榜單 if (res.data.rankList.length === pageSize) { // 可以請求下一頁 canRequsetNextPageD = true } else { // 不再請求下一頁 canRequsetNextPageD = false } rankListD.push(...res.data.rankList) myInfoD = res.data.myRankInfo renderMyInfo() renderRankList() isLockD = true } else { if (res.data.rankList.length === pageSize) { // 可以請求下一頁 canRequsetNextPageN = true } else { // 不再請求下一頁 canRequsetNextPageN = false } rankListN.push(...res.data.rankList) myInfoN = res.data.myRankInfo renderMyInfo() renderRankList() isLockN = true } } else { toastMsg(res.message) } }, error (err) { toastMsg('網絡錯誤') } }) } // 渲染底部個人信息 const renderMyInfo = () => { if (type === 1) { // 鉆石榜單 let erbanNo = myInfoD.erbanNo let myIndex = rankListD.findIndex((item, index) => { return item.erbanNo === erbanNo }) if (myIndex === -1) { $('.mine-rank').html('未上榜') } else { $('.mine-rank').html(myIndex + 1) } $('.mine-info').find('img').attr('src', myInfoD.avatar) if (myInfoD.nick) { myInfoD.nick.length > 5 ? myInfoD.nick.slice(0, 5) + '...' : myInfoD.nick } else { myInfoD.nick = '未知' } $('.mine-info').find('.mine-nick').html(myInfoD.nick) let tostr = myInfoD.num.toString() let num if (tostr.length >= 5) { num = (myInfoD.num / 10000).toFixed(2) + 'w' } else { num = myInfoD.num } $('.mine-diamond-num').html('今日獎勵' + num) } else { let erbanNo = myInfoN.erbanNo let myIndex = rankListN.findIndex((item, index) => { return item.erbanNo === erbanNo }) if (myIndex === -1) { $('.mine-rank').html('未上榜') } else { $('.mine-rank').html(myIndex + 1) } $('.mine-info').find('img').attr('src', myInfoN.avatar) if (myInfoN.nick) { myInfoN.nick.length > 5 ? myInfoN.nick.slice(0, 5) + '...' : myInfoN.nick } else { myInfoN.nick = '未知' } $('.mine-info').find('.mine-nick').html(myInfoN.nick) $('.mine-diamond-num').html('猜中' + myInfoN.num + '次') } } // 渲染榜單信息 const renderRankList = () => { if (type === 1) { // 鉆石榜單 // 渲染前3 let topThreeArr = rankListD.slice(0, 1) if (rankListD.length === 0) { let len = 1 - rankListD.length let arr = new Array(len).fill({ nick: '虛位以待', avatar: './images/default.png', num: '' }) topThreeArr.push(...arr) } let topThreeStr = '' topThreeArr.map((item) => { let tostr = item.num.toString() let num if (tostr.length >= 5) { num = (item.num / 10000).toFixed(2) + 'w' } else { num = item.num } topThreeStr = `

    ${num}

    ${item.nick.length > 5 ? item.nick.slice(0, 5) + '...' : item.nick}

    ` }) $('.topthree-wrap').html(topThreeStr) // 渲染非前3 let othersArr = rankListD.slice(1) let others = '' othersArr.map((item, index) => { let tostr = item.num.toString() let num if (tostr.length >= 5) { num = (item.num / 10000).toFixed(2) + 'w' } else { num = item.num } others += `
  • ${index + 2}
    ${item.nick.length > 5 ? item.nick.slice(0, 5) + '...' : item.nick}
    距離上一名${num}
  • ` }) $('.other-rank').html(others) } else { // 歐皇榜單 // 渲染前3 let topThreeArr = rankListN.slice(0, 1) if (rankListN.length === 0) { let len = 1 - rankListN.length let arr = new Array(len).fill({ nick: '虛位以待', avatar: './images/default.png' }) topThreeArr.push(...arr) } let topThreeStr = '' topThreeArr.map((item) => { let num = '' if (item.erbanNo) { num = '猜中' + item.num + '次' } topThreeStr = `

    ${num}

    ${item.nick.length > 5 ? item.nick.slice(0, 5) + '...' : item.nick}

    ` }) $('.topthree-wrap').html(topThreeStr) // 渲染非前3 let othersArr = rankListN.slice(1) console.log(othersArr); let others = '' othersArr.map((item, index) => { let num if (item.erbanNo) { num = '猜中' + item.num + '次' } others += `
  • ${index + 2}
    ${item.nick.length > 5 ? item.nick.slice(0, 5) + '...' : item.nick}
    ${num}
  • ` }) $('.other-rank').html(others) } } $(function () { getInfoFromClient() setTimeout(function () { // getUserInfo() getGameMode() // getNewestAct() // getListItem() $('.recharge').click(function () { // if (browser.app) { // if (browser.ios) { // window.location.href = 'https://api.pekolive.com/peko/modules/pay/index.html?channelType=4'; // } else { // if (browser.android) { // let channel = pubInfo.deviceInfo.channel // console.log(channel); // if (channel.search('official') != -1) { // window.androidJsObj.openChargePage(); // } else if (channel.search('official') != -1) { // window.androidJsObj.openChargePage(); // } // } // } // } if (browser.app) { if (browser.android) { window.androidJsObj.openChargePage(6); } else if (browser.ios) { window.webkit.messageHandlers.chargePayClickPage.postMessage(6); window.location.href = urlPrefix + '/peko/modules/pay/index.html?channelType=4'; } } }) }, 50) // 監聽按鈕點擊事件 // let fragmentNum // let isSelectTab = false $('.btn-wrap').on('click', 'div', function () { $(this).addClass('active').siblings().removeClass('active') fragmentNum = parseInt($(this).html()) isSelectTab = true sessionStorage.setItem("mySelect", $(this).index()) }) // 監聽規則按鈕點擊事件 $('.rule').on('click', function () { $('.shade-mask').show() }) // 關閉規則彈窗 $('.shade-mask').on('click', function () { $(this).hide() }) $('.shade-content').on('click', function (e) { e.stopPropagation() }) // 跳轉特權商城 $('.mall').on('click', function () { window.location.href = './mall.html' }) $('.add').on('click', function () { window.location.href = './mall.html' }) // 監聽遊戲記錄按鈕點擊事件 $('.record').on('click', function () { window.location.href = './record.html' }) // 監聽今日排名按鈕點擊事件 $('.rank').on('click', function () { getListRank(type, pageD) $('.shade-mask-rank').show() }) // 監聽今日排名tab $('.tab-wrap').on('click', 'span', function () { $(this).addClass('active').siblings().removeClass('active') if (type === $(this).index() + 1) return type = $(this).index() + 1 $('.other-rank').scrollTop(0) if (type === 1) { renderRankList() renderMyInfo() } else { if (clickTabCanNetworkN) { getListRank(type, pageN) } else { renderRankList() renderMyInfo() } clickTabCanNetworkN = false } }) // 關閉排名彈窗 $('.shade-mask-rank').on('click', function () { $(this).hide() type = 1 pageD = 1 pageN = 1 myInfoD = [] myInfoN = [] rankListD = [] rankListN = [] clickTabCanNetworkN = true $('.diamond-rank').addClass('active').siblings('.num-rank').removeClass('active') $('.other-rank').html('') }) $('.shade-content-rank').on('click', function (e) { e.stopPropagation() }) // 監聽滾動 $('.other-rank').on('scroll', function () { let scrollTop = $(this).scrollTop();//這是已經卷進去滾動條的的高度 let scrollHeight = $('.other-rank')[0].scrollHeight;//這個是other-rank包含滾動條的總高度 let ulHeight = $(this).innerHeight();//這個是other-rank的高度 //這樣距離到底還有一段距離就請求,但是會導致重復請求,所以要加鎖限製 if (scrollTop + ulHeight + 100 >= scrollHeight) { if (type === 1) { if (isLockD) { isLockD = false pageD++ if (pageSize * pageD > 30) { toastMsg('沒有更多數據啦~') } else { if (canRequsetNextPageD) { getListRank(type, pageD); } else { toastMsg('沒有更多數據啦~') } } } else { if (scrollTop + ulHeight >= scrollHeight) { if (pageSize * pageD > 30) { toastMsg('沒有更多數據啦~') } } } } else { if (isLockN) { isLockN = false pageN++ if (pageSize * pageN > 30) { toastMsg('沒有更多數據啦~') } else { if (canRequsetNextPageN) { getListRank(type, pageN); } else { toastMsg('沒有更多數據啦') } } } else { if (scrollTop + ulHeight >= scrollHeight) { if (pageSize * pageN > 30) { toastMsg('沒有更多數據啦~') } } } } } }) // 播放3s動畫 let player1 = new SVGA.Player('.draw-time'); let parser1 = new SVGA.Parser('.draw-time'); parser1.load('./images/draw.svga', function (videoItem) { // player.loops = 2; player1.clearsAfterStop = false; player1.setVideoItem(videoItem); player1.startAnimation(); }) // 關閉碎片不足提示彈窗 $('.cancel-btn').on('click', function () { $('.shade-mask-fragmentNum').hide() }) $('.shade-mask-fragmentNum').on('click', function () { $(this).hide() }) $('.shade-content-fragmentNum').on('click', function (e) { e.stopPropagation() }) $('.confirm-btn').on('click', function () { // window.location.href = './mall.html' if (browser.app) { if (browser.android) { let channel = pubInfo.deviceInfo.channel; console.log(pubInfo.deviceInfo); if (channel == "google") { window.androidJsObj.openChargePage(); } else { window.location.href = urlPrefix + '/peko/modules/pay/index.html?channelType=4'; } } else if (browser.ios) { window.location.href = urlPrefix + '/peko/modules/pay/index.html?channelType=4'; } } else { toastMsg('請在app內打開') } $('.shade-mask-fragmentNum').hide() }) // 點擊海鮮動物的動畫以及發送請求 $('.select-time ul').on('click', 'li', function () { if (!isSelectTab) { return toastMsg('請先選擇碎片數量') } if (myFragment < fragmentNum) { $('.shade-mask-fragmentNum').show() // toastMsg('鉆石余額不足'); return } if (!lock) { lock = !lock console.log($(this).data('total-num')); console.log($(this).data('total-num').number); console.log(fragmentNum); $(this).data('total-num').number = parseInt($(this).data('total-num').number) + fragmentNum $(this) .stop(true, true) .animate({ scale: 1.1 }, 200) .animate({ scale: 1 }, 200, function () { if (lock) { $(this).find('.select-num').html('+' + $(this).data('total-num').number).hide().fadeIn(200) } setTimeout(() => { // getUserInfo() getUserPieceNum() // getListItem(roundId) }, 100) }) sendUserDrawInfo($(this).data('total-num').id, fragmentNum) } }) // ios去到後臺或者鎖屏後再回來倒計時不準確 let leftTime, deltaTime, startTime, endTime document.addEventListener('visibilitychange', function () { if (document.visibilityState == 'hidden') { leftTime = countDownTime startTime = new Date().getTime() } else if (document.visibilityState == 'visible') { endTime = new Date().getTime() deltaTime = Math.floor((endTime - startTime) / 1000) //出去了多久 if (deltaTime > 300) { window.location.reload() } countDownTime = leftTime - deltaTime if (countDownTime < 0) { countDownTime = 0 } $countDown.html(countDownTime) } }) })