var browser = checkVersion(); const urlPrefix = getUrlPrefix();//判断正式环境或者测试环境 getInfoFromClient(); let getDataArr = [];//初始化接口返回结果; let undoneStatus = 0;//未集齐 let OutTimeStatus = 1;//集齐但时间未开始 let lotteryStatus = 2;//可开奖状态 let outLotteryStatus = 3;//未集齐时间结束状态 let drawDegreeArr = [];//瓜分金币之后的数据 let drawDegree = null;//剩余瓜分次数 let timeQuery = null; let time = null; $(function () { // debug if (EnvCheck() == 'test') { new VConsole(); } setTimeout(function () { getData(); }, 30) // 初始化接口 function getData() { networkRequest({ type: 'GET', url: urlPrefix + '/activity/fortune/getUserFortuneInfo', data: { uid: pubInfo.uid, }, success: function (res) { if (res.code == 200) { getDataArr = res.data; // console.log(getDataArr) drawDegree = res.data.awardNum; console.log(drawDegree); if (res.timestamp < res.data.collectStartTime) { $('.foca_boxOut').css({ display: 'block' }); $('.foca_card .card .card_number').css({ display: 'none' }); getDataStyle(getDataArr, res); console.log('活动未开始') } else { $('.foca_boxOut').css({ display: 'none' }); $('.foca_card .card .card_number').css({ display: 'block' }); getDataStyle(getDataArr, res) countTime() } } }, error: function (res) { console.log(res, '报错啦'); } }) } function getDataStyle(data, res) { // 判断状态 // getDataArr.drawStatus = 1; if (res.timestamp < res.data.collectStartTime) { focaBoxFun('none', 'none', 'none', 'none', 'none'); } else { if (getDataArr.drawStatus == undoneStatus) { focaBoxFun('block', 'none', 'none', 'none', 'none'); } else if (getDataArr.drawStatus == OutTimeStatus) { focaBoxFun('none', 'block', 'none', 'none', 'none'); $('.foca_box1 .foca_text b').text(getDataArr.awardNum)//已获得领取次数 } else if (getDataArr.drawStatus == lotteryStatus) { focaBoxFun('none', 'none', 'block', 'none', 'none'); $('.foca_box3 .foca_last b').text(getDataArr.allGold)//设置瓜分总金币 $(' .foca_box3 .foca_text b').text(getDataArr.awardNum)//剩余领取次数 if (getDataArr.awardNum == 0) { $('.foca_box3 .foca_but').css({ "background": "url(./image/failBut.png) no-repeat", "background-size": "100%" }) } } else if (getDataArr.drawStatus == outLotteryStatus) { focaBoxFun('none', 'none', 'none', 'block', 'none'); } } // 头饰和座驾 $('.headwearTop .top img').attr('src', data.headUrl); $('.headwearBottom .top img').attr('src', data.carUrl); // 福卡数量 data.prizeList.forEach((res, index) => { $('.foca .foca_card .card').children('div')[index].innerText = res.prizeNum; }); // 集卡人数 $('.title_people b').text(data.peopleNum); } // 点击领取事件 let status = true; $('.foca_box3 .foca_but').click(function () { console.log(drawDegreeArr) console.log('剩余次数:' + drawDegree); $('.foca_box3 .foca_text b').text(drawDegree)//剩余瓜分次数 if (drawDegree > 0) { if (getDataArr.awardNum > 0) { if (status) { status = false; networkRequest({ type: 'post', url: urlPrefix + '/activity/fortune/receiveAward', data: { uid: pubInfo.uid, ticket: pubInfo.ticket, }, success: function (res) { if (res.code == 200) { console.log(res.data) drawDegreeArr = res.data; drawDegree = res.data.awardNum; awardAfterFun(res.data); if (res.data.awardNum == 0) { $('.foca_box3 .foca_but').css({ background: 'url(./image/failBut.png) no-repeat', 'background-size': "100% 100%" }) } status = true; } else if (res.code == 10007) { window.location.reload(); } }, error: function (res) { status = true; console.log(res, '报错啦'); } }) } else { console.log('还没请求完') } } else { focaBoxFun('none', 'none', 'none', 'block', 'none'); } } else { console.log(drawDegreeArr) $('.foca_box3 .foca_but').css({ background: 'url(./image/failBut.png) no-repeat', 'background-size': "100% 100%" }) console.log('剩余瓜分次数不足') } }) // 弹窗关闭按钮 $('.pop_up .pop_up_box img').click(function () { $('.pop_up').css({ display: "none" }) }) // 倒计时 function countTime() { //获取当前时间 var date = new Date(); var now = date.getTime(); //设置截止时间 var end = getDataArr.collectEndTime; //结束时间; //时间差 var leftTime = end - now; // console.log(leftTime) //定义变量 d,h,m,s保存倒计时的时间 var d, h, m, s; if (leftTime >= 0) { d = Math.floor(leftTime / 1000 / 60 / 60 / 24); h = Math.floor(leftTime / 1000 / 60 / 60 % 24); m = Math.floor(leftTime / 1000 / 60 % 60); s = Math.floor(leftTime / 1000 % 60); } //将倒计时赋值到div中 if (leftTime > 0) { if (getDataArr.drawStatus == undoneStatus) { $('.foca_box .dd').text(d) $('.foca_box .hh').text(h) $('.foca_box .mm').text(m) $('.foca_box .ss').text(s) } else if (getDataArr.drawStatus == OutTimeStatus) { $('.foca_box1 .dd').text(d) $('.foca_box1 .hh').text(h) $('.foca_box1 .mm').text(m) $('.foca_box1 .ss').text(s) } console.log('倒计时中') // startTime++; } else if (leftTime <= 0) { console.log(leftTime); console.log('倒计时结束'); // window.location.reload();//刷新当前页面 clearInterval(time); // if (getDataArr.awardNum == 0) { // focaBoxFun('none', 'none', 'none', 'block', 'none'); // } else if (getDataArr.awardNum != 0 && getDataArr.drawStatus == OutTimeStatus) { $('.foca_text b').text(getDataArr.awardNum); focaBoxFun('none', 'none', 'none', 'none', 'block'); } else if (getDataArr.awardNum != 0 && getDataArr.drawStatus == lotteryStatus) { $('.foca_text b').text(getDataArr.awardNum); focaBoxFun('none', 'none', 'block', 'none', 'none'); } return; } //递归每秒调用countTime方法,显示动态时间效果 time = setTimeout(countTime, 1000); } // 点击领取后的处理 function awardAfterFun(data) { $('.pop_up .pop_up_box span').text(data.activeGold + '鉆石');//当前瓜分金币数量 $('.foca_box3 .foca_last b').text(data.allGold);//瓜分后的总金币数 $('.foca_box3 .foca_text b').text(data.awardNum)//剩余瓜分次数 $('.pop_up').css({ display: "block" }) } // 福卡样式 function focaBoxFun(value, value1, value3, value4, value11) { $('.foca_box').css({ display: value }); $('.foca_box1').css({ display: value1 }); $('.foca_box11').css({ display: value11 }); // $('.foca_box2').css({ display: value2 }); $('.foca_box3').css({ display: value3 }); $('.foca_box4').css({ display: value4 }); } })