feat:调整1v1游戏显示区域

This commit is contained in:
max
2024-06-04 11:32:46 +08:00
parent 0e3d9695f9
commit 2d9c152bd6
3 changed files with 5 additions and 3 deletions

View File

@@ -93,6 +93,7 @@ class GameEngineAbility : SudEngineAbility() {
val jsonObject = JSONObject()
jsonObject.put("value0", roundId)
val extras = jsonObject.toString()
logD("autoPlayGame roundId:${roundId}")
sudFSTAPP.notifyAPPCommonSelfPlaying(true, extras, "value0")
}
}

View File

@@ -3,6 +3,7 @@ package com.chwl.app.game.ui.game
import android.content.Context
import android.content.Intent
import android.widget.FrameLayout
import androidx.core.view.isInvisible
import androidx.core.view.isVisible
import androidx.lifecycle.lifecycleScope
import com.chwl.app.R
@@ -90,8 +91,8 @@ class GameActivity : BaseGameActivity<GameActivityBinding>(), RoomView, ILog {
private fun updateAward(number: Double?) {
val numberStr = number?.toInt()?.toString() ?: ""
if (numberStr.isEmpty()) {
binding.layoutAward.isVisible = false
binding.tvAwardTips.isVisible = false
binding.layoutAward.isInvisible = true
binding.tvAwardTips.isInvisible = true
} else {
binding.layoutAward.isVisible = true
binding.tvAwardTips.isVisible = true

View File

@@ -79,7 +79,7 @@
android:layout_height="wrap_content"
android:layout_marginStart="@dimen/dp_21"
android:layout_marginTop="@dimen/dp_5"
android:visibility="gone"
android:visibility="invisible"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toBottomOf="@id/tv_award_tips"
tools:visibility="visible">